using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using YooAsset;

public class HotfixMain
{
    public static void Run()
    {
        AssetHandle handle = YooAssets.LoadAssetSync<GameObject>("UIPrefab_TestPanel");
        GameObject ui_TestPanel = handle.AssetObject as GameObject;
        GameObject.Instantiate(ui_TestPanel);
        Debug.Log("热更完成");
    } 

}
